Everything the machine does, on one page. All figures are points and points are not money.
The grid is five reels wide and three rows tall. Every spin draws fifteen symbols at random, with the cheaper symbols appearing more often than the trident. Each of the five paylines is then read from the leftmost reel inwards: three, four or five of the same symbol in a row pays, and anything shorter pays nothing. Only the longest run on each line counts, and every line is paid separately, so one lucky screen can pay two or three times at once.
You can stake 10, 25, 50 or 100 points per spin. The paytable above is written for a 10 point stake and scales in proportion: five tridents on a 50 point stake return 6,000 points instead of 1,200. The stake is taken from your balance the moment the reels start and any win is added when they stop.
Everyone starts with 5,000 points. The balance and your last stake are stored in your own browser, not on our server, so they follow the device rather than you. If the balance runs out, the reset button puts it back to 5,000 immediately and free of charge, because that is all it was ever worth.
Each symbol is drawn independently on every spin using the browser's random number generator. There is no memory between spins, no streak logic, no compensation for a dry run and nothing that reacts to how long you have played. There is also nothing to game: a higher balance unlocks nothing, and no outcome here has any bearing on a real money product.
Points are virtual. They cannot be bought, cashed out, transferred or exchanged for prizes. The game is free for players aged 19 and over, and it exists to pass the time.